(ITA - 2011- 1 FASE) QUESTO ANULADA De acordo com o texto, o argumento que melhor justifica o ttulo TV Will Save the World : a)a TV se tornar um meio ainda mais importante para enfraquecer governos e maridos tirnicos. b)a TV possibilitar melhoras na educao dos adultos, principalmente no desenvolvimento das habilidades de leitura. c)a TV continuar exercendo um impacto positivo nos pases em desenvolvimento. d)a TV propiciar a diminuio da obesidade, da violncia e do isolamento social. e)a TV trar melhoras para a vida de mulheres afegs.
(ITA - 2011- 1 FASE) Sobre a presena da TV no mundo, o texto informa que,
(ITA - 2011- 1 FASE) Segundo o texto, um dos impactos que a TV a cabo trouxe para a vida das mulheres indianas foi que elas
(ITA - 2011- 1 FASE) Assinale a opo que preenche corretamente a lacuna (I) e que indica o tipo de servio ofertado pelo anunciante.
(ITA - 2011- 1 FASE) Assinale uma caracterstica, associada Frmula 1, que NO foi considerada como essencial pelo anunciante.
(ITA - 2011- 1 FASE) Escolha o termo cuja funo gramatical e significado se aproximam do vocbulo drive, na chamada do anncio.
(ITA - 2011- 1 FASE) O texto informa que Bernie Ecclestone
(ITA - 2011- 1 FASE) De acordo com o ttulo e o subttulo do texto, avatares
(ITA - 2011- 1 FASE) Assinale a opo CORRETA.
(ITA - 2011- 1 FASE) Our Imaginary, Hotter Selves Avatars might serve therapeutic purposes, helping those with social phobia become more confident. by Sharon Begley Anyone who has ever had a bad hair day, when looking like a latter-day Medusa makes you feel cranky and antisocial and plodding, can sympathize with the Oakland Raiders - and not because the players get helmet hair. The Raiders alternated between mostly black and mostly white uniforms,10depending on whether they were playing at home or away.11Knowing that appearance affects peoples mood and outlook, psychologists wondered whether uniform color influenced the Raiders aggressiveness. 12Using data from the 1970s and 1980s,1they found that the team racked up way more penalty yards 6a measure of aggression when2they wore black than when they wore white, for infractions both minor7(encroachment) and major8(roughing the kicker). The pattern held even when the scientists took into account different conditions and styles of play at home and away.13But while the 1988 finding has become a classic in psychology, the explanation remains controversial. Do referees, because of blacks cultural baggage, see black-clad players as meaner and badder than3those in, say, baby blue? Or does wearing black make players see themselves as tougher and meaner and therefore4cause them to play that way? Jeremy Bailenson and Nick Yee of Stanford University had this and other classic studies in mind14when they started wondering about the effect of being able to alter ones appearance. They werent going to study wardrobe choices, however.5Their quarry is avatars,9digital representations of players in such games as Second Life. Your physical appearance changes how people treat you, says Bailenson. But independent of that, when you perceive yourself in a certain way, you act differently. He and Yee call it the Proteus effect, after theshape-changing Greek god. The effect of appearance on behavior, they find, carries over from the virtual world to the real one, with intriguing consequences. (...) http://www.newsweek.com. Acesso em 5/6/2010. Assinale a opo em que o referente do pronome est INCORRETO.
(ITA - 2011- 1 FASE) Our Imaginary, Hotter Selves Avatars might serve therapeutic purposes, helping those with social phobia become more confident. by Sharon Begley (1) Anyone who has ever had a bad hair day, when looking like a latter-day Medusa makes you feel cranky and antisocial and plodding, can sympathize with the Oakland Raiders - and not because the players get helmet hair. The Raiders alternated between mostly black and mostly white uniforms, depending on whether they were playing at home or away. Knowing that appearance affects peoples mood and outlook, psychologists wondered whether uniform color influenced the Raiders aggressiveness. Using (5) data from the 1970s and 1980s, they found that the team racked up way more penalty yards - a measure of aggression - when they wore black than when they wore white, for infractions both minor (encroachment) and major (roughing the kicker). The pattern held even when the scientists took into account different conditions and styles of play at home and away. But while the 1988 finding has become a classic in psychology, the explanation remains controversial. Do referees, because of blacks cultural baggage, see black-clad players as meaner and badder than those in, say, baby blue? Or does wearing black make players see themselves as (10) tougher and meaner - and therefore cause them to play that way? Jeremy Bailenson and Nick Yee of Stanford University had this and other classic studies in mind when they started wondering about the effect of being able to alter ones appearance. They werent going to study wardrobe choices, however. Their quarry is avatars, digital representations of players in such games as Second Life. Your physical appearance changes how people treat you, says Bailenson. But independent of that, when you perceive yourself in a certain way, you act differently. He and Yee call it (15) the Proteus effect, after the shape-changing Greek god. The effect of appearance on behavior, they find, carries over from the virtual world to the real one, with intriguing consequences. () http://www.newsweek.com. Acesso em 5/6/2010. * os nmeros entre parnteses correspondem s linhas do texto original. a measure of aggression (linha 5), encroachment (linha 6), roughing the kicker (linha 6) e digital representations of players (linha 13) tm, respectivamente, valor semntico de:
(ITA - 2011- 1 FASE) Marque o ttulo que melhor contempla o tema do texto.
(ITA - 2011- 1 FASE) Indique a opo CORRETA.
(ITA - 2011- 1 FASE) De acordo com o texto,
(ITA - 2011- 1 FASE) De acordo com o texto,